| Load the small ship with 2 containers (no points for this task if more than 2 containers are loaded onto the ship)
 | 
        
            |  | Any container is successfully loaded onto the small ship | 10 |  | 
        
            |  | Ship is completely loaded (two containers are on the small ship) | 9 |  | 
        
            | Fuel the big ship | 
        
            |  | Fuel block is in/on the big ship | 11 |  | 
        
        
            | Load the big ship with 3 containers (no points for this task if more than 3 containers are loaded onto the ship, the red container does not count, so with the red container a total of 4 containers could be on the ship)
 | 
        
            |  | White container successfully loaded onto the big ship | 10 |  | 
        
            |  | Other containers of the correct colour successfully loaded onto the big ship | 11 |  | 
        
            |  | Ship is completely loaded (one white container and two containers of correct colour, red container doesn't count) | 9 |  | 
        
            | Unload special container | 
        
            |  | Robot is holding red container (container is not touching the big ship or the game mat)
 | 10 |  | 
        
            |  | OR: Tip of crane A is through the loop of the red container (container can still touch the robot, the ship and/or the game mat)
 | 14 |  | 
        
            |  | OR: Tip of crane B is through the loop of the red container (container can still touch the robot, the ship and/or the game mat)
 | 20 |  | 
        
            |  | Additional: The crane that holds the red container is activated, and the container is lifted (container is not touching the robot, the ship or the game mat) | 11 |  | 
        
        
        
            | Pilot the ships to open sea | 
        
            |  | Ship has crossed the dotted dark blue line between harbour and open sea completely and at least one container is loaded onto the ship (not the red container) | 24 |  | 
        
            | Get bonus points | 
        
            |  | Harbour walls are not moved or damaged | 3 |  | 
        
            | Moor the robot (only if other points, not bonus, are assigned) | 
        
            |  | Projection of the robot is at least partly in the start & finish area | 10 |  | 
        
            |  | Projection of the robot is at least partly in the mooring station at open sea. | 17 |  | 
        
            | Surprise rule | 
        
            |  | Surprise rule |  |  | 
        
            |  | Total points |  |  | 
        
            |  | Time in seconds |  |  | 
        
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